is very keen to remind you all that, aside from that , it's not trying to make you feel better after having a string of particularly bad games.
That's per the game's : "Hi Rivals! As our game continues to thrive, we want to reiterate that Marvel Rivals does not use EOMM. We are currently working on a video to demonstrate our developer insights on the matchmaking and ranking system, which is expected to be released next week." This was also preceded by a channel, explaining the studio's intent to tell-all in the future.
EOMM stands for Engagement Optimized Matchmaking—as opposed to Skill-Based Matchmaking, EOMM is designed to, as the name suggests, optimise engagement.
The study in question found that a trio of losses had a 5.1% [[link]] "churn" rate—almost twice that of mixed results, such as two losses and a win, three draws, etc. Interestingly enough, it also found that a trio of wins produced a higher "churn" rate; while EOMM tries to knock you off loss streaks, it's also not particularly jazzed about you winning all your matches, either.
There's a couple of possibilities here—the least likely is that Marvel Rivals' devs are simply lying, mostly because there's no real benefit to doing so. The second is that there is some sort of EOMM-adjacent matchmaking at play that doesn't technically fit the definition. The third is that human beings are generally garbage at recognising probability.
I'm not saying that Rivals' matchmaking is perfect—I'm not familiar enough to make that call—but if you've ever felt a great sense of injustice at a 95% shot missing in XCOM, astonishment at rolling three natural ones in a row in D&D, or angry at pulling a terrible hand in Balatro, you've felt this yourself. You feel like the universe is conspiring against you, but improbable doesn't mean impossible.
Improbable things happen to us at an individual level all the time—on a micro scale we can feel hard done-by, especially if we're telling ourselves that a certain story (like EOMM existing) is the truth. On a macro-scale, however, you could simply be one of the (un)lucky ones. NetEase is the only player with the bigger-picture numbers, and I'll be interested to see if its explanations help quell doubts.

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GameAddict586
Some games take a while to load on mobile, but once they start, the gameplay is smooth and exciting. I hope future updates improve mobile performance, but I still enjoy playing several hours a day.